Play John Conway’s Game of Life

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Life Lexicon

(CC BY-SA 3.0)

This Life lexicon is compiled by Stephen A. Silver from various sources and may be copied, modified and distributed under the terms of the Creative Commons Attribution-ShareAlike 3.0 Unported licence. See the original credit page for all credits and the original download location. The styling has been adjusted to fit this website.

Volatility

:volatility The volatility of an oscillator is the size (in cells) of its rotor divided by the sum of the sizes of its rotor and its stator. In other words, it is the proportion of cells involved in the oscillator which actually oscillate. For many periods there are known oscillators with volatility 1, see for example Achim's p16, figure-8, Kok's galaxy, mazing, pentadecathlon, phoenix, relay, smiley and tumbler. Such an oscillator of period 3 was found in August 2012 by Jason Summers.

Game of Life pattern ’volatility’

The smallest period for which the existence of such statorless oscillators is undecided is 7. There are oscillators with volatility arbitrarily close to 1 for all but finitely many periods, because of the possibility of feeding the gliders from a true period n gun into an eater.

The term "volatility" is due to Robert Wainwright. See also strict volatility.

John Conway’s Game of Life

The Game of Life is not your typical computer game. It is a cellular automaton, and was invented by Cambridge mathematician John Conway.

This game became widely known when it was mentioned in an article published by Scientific American in 1970. It consists of a collection of cells which, based on a few mathematical rules, can live, die or multiply. Depending on the initial conditions, the cells form various patterns throughout the course of the game.

Rules

For a space that is populated:

Each cell with one or no neighbors dies, as if by solitude.

Each cell with four or more neighbors dies, as if by overpopulation.

Each cell with two or three neighbors survives.

For a space that is empty or unpopulated

Each cell with three neighbors becomes populated.

The Controls

Choose a pattern from the lexicon or make one yourself by clicking on the cells. The 'Start' button advances the game by several generations (each new generation corresponding to one iteration of the rules).

More information

In the first video, from Stephen Hawkings’ documentary The Meaning of Life, the rules are explained, in the second, John Conway himself talks about the Game of Life.

Stephen Hawkings The Meaning of Life (John Conway's Game of Life segment) Inventing Game of Life (John Conway) - Numberphile

The Guardian published a nice article about John Conway.


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Implemented by Edwin Martin <>