Conway’s Game of Life

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Life Lexicon

Tubstretcher

Any wickstretcher in which the wick is two diagonal lines of cells forming, successively, a tub, a barge, a long barge, etc. The first one was found by Hartmut Holzwart in June 1993, although at the time this was considered to be a boatstretcher (as it was shown with an extra cell, making the tub into a boat). The following small example is by Nicolay Beluchenko (August 2005), using a quarter.

Game of Life pattern ’tubstretcher’

In October 2005, David Bell constructed an adjustable high-period diagonal c/4 rake that burns tubstretcher wicks to create gliders, which are then turned and duplicated by convoys of diagonal c/4 spaceships to re-ignite the stabilized ends of the same wicks.

Game of Life Explanation

The Game of Life is not your typical computer game. It is a cellular automaton, and was invented by Cambridge mathematician John Conway.

This game became widely known when it was mentioned in an article published by Scientific American in 1970. It consists of a grid of cells which, based on a few mathematical rules, can live, die or multiply. Depending on the initial conditions, the cells form various patterns throughout the course of the game.

Rules

For a space that is populated:
Examples

Each cell with one or no neighbors dies, as if by solitude.

Each cell with four or more neighbors dies, as if by overpopulation.

Each cell with two or three neighbors survives.

For a space that is empty or unpopulated:

Each cell with three neighbors becomes populated.

More information

Video’s about the Game of Life

Stephen Hawkings The Meaning of Life (John Conway's Game of Life segment)
The rules are explained in Stephen Hawkings’ documentary The Meaning of Life
Inventing Game of Life (John Conway) - Numberphile
John Conway himself talks about the Game of Life

Interesting articles about John Conway

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