A trivial period-N oscillator is one in which every cell
oscillates at some smaller factor of N. See omniperiodic. For
example, the joining of a period 3 and a period 4 oscillator as
shown below creates a single object which is a trivial oscillator of
period 12.
However, there are trivial oscillators that meet this requirement,
but may still be considered to be non-trivial because the
different-period rotors are not separated by stator cells. An
example is Dean Hickerson's trivial p6. Conversely, there are
oscillators formed by trivial combinations of high-period guns or
sparkers that are only technically non-trivial, because the
lower-period components overlap but do not interact in any way.
"Trivial" is also used to describe a parent of an object which
has groups of cells that can be removed without changing the result,
such as isolated faraway cells. For example, here is a trivial
parent of a block.
Game of Life Explanation
The Game of Life is not your typical computer game. It is a cellular
automaton, and was invented by Cambridge mathematician John Conway.
This game became widely known when it was mentioned in an article
published by Scientific American in 1970. It consists of a grid of
cells which, based on a few mathematical rules, can live, die or
multiply. Depending on the initial conditions, the cells form various
patterns throughout the course of the game.
Rules
For a space that is populated:
Examples
Each cell with one or no neighbors dies, as if by solitude.
Each cell with four or more neighbors dies, as if by
overpopulation.
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