A signal-carrying circuit that can be modified
so that it cleanly absorbs any future signals instead of allowing
them to pass. Optionally there may be a separate mechanism to
restore the circuit to its original function.
In the following example, a glider from the northeast (shown) will
perform a simple block pull that switches off an F166 conduit, so
that any future Herschel inputs will be cleanly absorbed. A glider
from the southwest (also shown) can restore the block to its original
position.
Game of Life Explanation
The Game of Life is not your typical computer game. It is a cellular
automaton, and was invented by Cambridge mathematician John Conway.
This game became widely known when it was mentioned in an article
published by Scientific American in 1970. It consists of a grid of
cells which, based on a few mathematical rules, can live, die or
multiply. Depending on the initial conditions, the cells form various
patterns throughout the course of the game.
Rules
For a space that is populated:
Examples
Each cell with one or no neighbors dies, as if by solitude.
Each cell with four or more neighbors dies, as if by
overpopulation.
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