Any oscillator used to delete some but not all of the
spaceships in a stream. An example is the blocker, which can be
positioned so as to delete every other glider in a stream of period
8n+4, and can also do the same for LWSS streams. Other examples
are the MW emulator and T-nosed p4 (either of which can be used
to delete every other LWSS in a stream of period 4n+2), the
fountain (which does the same for MWSS streams) and a number of
others, such as the p6 pipsquirter, the pentadecathlon and the
p72 oscillator shown under factory. Another example, a p4
oscillator deleting every other HWSS in a stream of period 4n+2, is
shown below. (The p4 oscillator here was found, with a slightly
larger stator, by Dean Hickerson in November 1994.)
Game of Life Explanation
The Game of Life is not your typical computer game. It is a cellular
automaton, and was invented by Cambridge mathematician John Conway.
This game became widely known when it was mentioned in an article
published by Scientific American in 1970. It consists of a grid of
cells which, based on a few mathematical rules, can live, die or
multiply. Depending on the initial conditions, the cells form various
patterns throughout the course of the game.
Rules
For a space that is populated:
Examples
Each cell with one or no neighbors dies, as if by solitude.
Each cell with four or more neighbors dies, as if by
overpopulation.
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