Conway’s Game of Life

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Life Lexicon

Factory

Another word for gun, but not used in the case of glider guns. The term is also used for a pattern that repeatedly manufactures objects other than spaceships or rakes. In this case the new objects do not move out of the way, and therefore must be used up in some way before the next one is made. The following shows an example of a p144 gun which consists of a p144 block factory whose output is converted into gliders by a p72 oscillator.

Game of Life pattern ’factory’

This gun is David Bell's improvement of the one Bill Gosper found in July 1994. The p72 oscillator is by Robert Wainwright in 1990, and the block factory is Achim's p144 minus one of its stabilizing blocks. For a block factory using stable components and triggered by an input Herschel, see also keeper.

Game of Life Explanation

The Game of Life is not your typical computer game. It is a cellular automaton, and was invented by Cambridge mathematician John Conway.

This game became widely known when it was mentioned in an article published by Scientific American in 1970. It consists of a grid of cells which, based on a few mathematical rules, can live, die or multiply. Depending on the initial conditions, the cells form various patterns throughout the course of the game.

Rules

For a space that is populated:
Examples

Each cell with one or no neighbors dies, as if by solitude.

Each cell with four or more neighbors dies, as if by overpopulation.

Each cell with two or three neighbors survives.

For a space that is empty or unpopulated:

Each cell with three neighbors becomes populated.

More information

Video’s about the Game of Life

Stephen Hawkings The Meaning of Life (John Conway's Game of Life segment)
The rules are explained in Stephen Hawkings’ documentary The Meaning of Life
Inventing Game of Life (John Conway) - Numberphile
John Conway himself talks about the Game of Life

Interesting articles about John Conway

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