A growing spaceship in which the wick consists of a
line of blinkers. An example by Paul Schick based on his
Schick engine is shown below. Here the front part is p12 and moves
at c/2, while the back part is p26 and moves at 6c/13. Every 156
generations 13 blinkers are created and 12 are destroyed, so the wick
becomes one blinker longer.
Game of Life Explanation
The Game of Life is not your typical computer game. It is a cellular
automaton, and was invented by Cambridge mathematician John Conway.
This game became widely known when it was mentioned in an article
published by Scientific American in 1970. It consists of a grid of
cells which, based on a few mathematical rules, can live, die or
multiply. Depending on the initial conditions, the cells form various
patterns throughout the course of the game.
Rules
For a space that is populated:
Examples
Each cell with one or no neighbors dies, as if by solitude.
Each cell with four or more neighbors dies, as if by
overpopulation.
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