The following diagonal puffer consisting of two
switch engines. This was found by Charles Corderman in 1971. The
name comes from the variety of objects it leaves behind: blocks,
blinkers, beehives, loaves, gliders, ships, boats, long boats,
beacons and block on tables.
The Game of Life is not your typical computer game. It is a cellular
automaton, and was invented by Cambridge mathematician John Conway.
This game became widely known when it was mentioned in an article
published by Scientific American in 1970. It consists of a grid of
cells which, based on a few mathematical rules, can live, die or
multiply. Depending on the initial conditions, the cells form various
patterns throughout the course of the game.
Rules
For a space that is populated:
Examples
Each cell with one or no neighbors dies, as if by solitude.
Each cell with four or more neighbors dies, as if by
overpopulation.
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